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3DS Max Prop Set

Each prop was sculpted using different workflows in 3DS Max.

The Dumpster involves box modelling practices, by beginning with a primitive and extruding from it,
The Backpack was created with a polygon modelling technique, by beginning with a single polygon and constructing the geometry by extruding edges.
The Machete is a mix of both with the addition of 3DS Max modifiers like distortions and turbosmoothing.

Backpack Turnaround

Machete Turnaround

Dumpster Turnaround